đ¨ I took a screenshot of an old scene I made in Dreams (PS4) years ago. So, I challenged my self to get it to under 32kb. After some posterization and dithering, I kind of like how it turned out.

đ¨ I took a screenshot of an old scene I made in Dreams (PS4) years ago. So, I challenged my self to get it to under 32kb. After some posterization and dithering, I kind of like how it turned out.

There's something different about playing a video game offline. Try it. Turn off WiFi in the house or go into offline mode and boot up your favorite game.
Does it run? If so, you're in luck. You're in for a treat, because playing a video game offline is calming.
Nothing is trying to "keep" you longer than you want to be there.
Microtransactions don't work or are non-existent.
Your experience is less noisy. It's more focused.
There's nothing tracking you while you play. Nothing is sending data back home about you.
There are no notifications interrupting your experience.
The mere fact that the game runs offline means it's built to last. If it can boot up without internet, you can be confident it will boot up 10 years from now.
It's pure. Boot up the game and play. Immerse yourself like you used to back in the day. Just enjoy the artistry on display.
No updates needed before it can run and the only thing getting in the way of you and your game is a loading screen.
If you can, avoid looking up hints and guides. Don't try to optimize your experience based on someone else's suggestions.
Just play. Play the way you want to play.
đšī¸ Decker is, in my opinion, the best way to get started at any skill level.
Think of it like the MS Paint of game development. Easy to pick up and always fun to use.
đšī¸ Feeling down? I made a game that will put a smile on your face... and you can finish it in 2 minutes!
Play it HERE.

Wanted to share this post I found about blogging like its 2004.
I wish HTML was a person so I could just hug it and give it all the appreciation it deserves.
Core memory unlocked:
My toddler said "I love you" for the first time!
đšī¸ Game design isn't that complicated.
Players just need 4 things in order to have fun:
Purpose, motivation, agency, and clarity.
If a game isn't fun, one of those elements is lacking.
I've made a mental shift that has me blog a lot more lately.
The realization was simple.
Write to myself. Write for myself.
It's been great and I feel like I'm in a better headspace.
đšī¸ I’m positive that if I never bought another video game for the rest of my life, there is enough in my library to last two lifetimes.