I had a lot of fun using MagicaVoxel for the first time to create some building assets for @HomeTeamGameDev Time Cannon led by @ChrisDeLeon #gamedev
I had a lot of fun using MagicaVoxel for the first time to create some building assets for @HomeTeamGameDev Time Cannon led by @ChrisDeLeon #gamedev
The #gamedev possibilities with Unreal 5 are truly outstanding. I’ll finally be able to render my text adventure games with .TTF fonts instead of Bit-mapped and with relatively no performance drops. The future is here. #UE5 #indiedev #interactivefiction #narrativedesign
It doesn’t matter how old you are, this is still hands down the single best way to spend a Saturday morning.
PSA: To all the #gamedev peeps out there starting to work from home for the first time, remember to take the weekend to step away from work. Rest, recover and get some sun. It goes a long way. Happy friday all! #indiedev #pico8 #pixelart
I just released a tiny retro game called “The Soul Key”. It’s a short game with multiple endings and a corgi! Check it out.
Even while on a dungeon crawling adventure, there’s always enough time to pet a corgi. #gamedev #pico8 #bitsy #indiedev #pixelart
Playing around some more with #bitsy #gamedev. The constraints are actually quite a lot of fun to work with. The #pico8 color palette is also usually my goto. #indiedev #pixelart #1bit
Behold! My game design masterpiece. #gamedev #Bitsy #pixelart #indiedev
Thanks a bunch for the recommendation @magspinner. Coin Dasher it is! #godot #gamedev #indiedev #pixelart
I don’t have a name for my latest #gamedev project. Would anyone be willing to suggest some family-friendly names for the game’s title? #indiedev #pixelart #godot #indiegamedev